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Description
I recently upgraded my machine at home from 6gb to 18gb or ram (among other things) so I decided to experiment a little with some stuff that I typically used sparingly. After a few hours I'd made a scene that I thought played with displacement, caustics, volumetric fog and environment simulation in a pretty tasteful way. Then, I hit render and went to sleep expecting not to run out of RAM (as my test renders had consumed at most 8gb) and was a little surprised to find the renderer 'unloading geometry' when I woke, estimating another 24 hours. That's now risen to 33+ but fortunately I have enough spare ram to run another instance and I think the above image actually looks quite nice so here it is.
Image size
1920x1080px 1.27 MB
© 2012 - 2024 senor-freebie
Comments6
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so... this is the thing you did on the side while the other one was rendering? because this looks cool, but i don't get the "through a screen door" texture. i LIKE it, but... i'm kind of in the dark on what i'm looking at.
it would make a sweet background to anything though.
it would make a sweet background to anything though.